What do we know about the economics of AI?

What new tasks will generative AI bring to humans?” Acemoglu asks. “I don’t think we know that yet, and that’s the question. What applications will really change the way we do things?” What are the measurable effects of AI?
Since 1947, U.S. GDP has grown by an average of about 3% per year, and productivity has grown by about 2% per year. Some forecasts claim that AI will double that growth, or at least create a higher-than-usual growth trajectory. In contrast, in a paper published in the August issue of Economic Policy, “The Simple Macroeconomics of Artificial Intelligence,” Acemoglu estimates that AI will increase GDP by “modestly” between 1.1% and 1.6% over the next decade, and productivity by about 0.05% per year.
Acemoglu based his assessment on recent estimates of the number of jobs impacted by AI, including a 2023 study by researchers at OpenAI, OpenResearch, and the University of Pennsylvania, which found that about 20% of U.S. jobs could be affected byAI capabilities. A 2024 study by researchers at MIT’s Center for the Future of Technology, the Productivity Institute, and IBM found that about 23% of computer vision tasks that could eventually be automated could be profitable over the next decade. Still more studies have put the average cost savings from AI at about 27%.
When it comes to productivity, “I don’t think we should underestimate a 0.5% increase over 10 years. It’s better than zero,” Acemoglu said. “But it’s disappointing compared to the promises made by people in the industry and in the tech press.”
To be sure, this is just an estimate, and many more AIapplications are likely: As Acemoglu wrote in his paper, his calculations did not include using AI to predict the shapes of proteins, for which other academics subsequently won a Nobel Prize in October.
Other observers think that “reallocation” of workers displaced by AI will generate additional growth and productivity beyond Acemoglu’s estimates, though he thinks it’s not significant. “Starting from the actual distribution we have, reallocation generally yields only small benefits,” Acemoglu says. “The immediate benefits are what matter.”
“I tried to write the paper in a very transparent way about what was included and what was not included,” he adds. “People can object and say that what I excluded was important or that the numbers for what I included were too low, and that’s totally fine.”

As Acemoglu and Johnson make clear, they favor technological innovations that increase worker productivity while keeping people employed, which should do a better job of sustaining economic growth.
But in Acemoglu’s view, the point of generative AI is to mimic humans as a whole. This produces what he has for years called “so-so technology,” applications that perform at best only slightly better than humans but save companies money. Call center automation isn’t always more efficient than humans; it just saves companies less money than workers do. AI applications that supplement workers seem generally to take a backseat to big tech companies.
“I don’t think complementary uses for AI will magically emerge unless industry invests a lot of effort and time,” Acemoglu said.
What does history teach us about AI?
The fact that technology is often designed to replace workers is the focus of another recent paper by Acemoglu and Johnson, “Learning from Ricardo and Thompson: Machinery and Labor in the Early Industrial Revolution—and in the Age of AI,” published in the August issue of the Annual Review of Economics.
The article discusses the current debate over AI, particularly the claim that even if technology replaces workers, the resulting growth will almost inevitably benefit society over time. Britain during the Industrial Revolution is sometimes cited as an example. But Acemoglu and Johnson argue that spreading the benefits of technology is not easy. In 19th-century Britain, they assert, it happened only after decades of social struggle and workers’ action.

What is the optimal pace of innovation?
If technology helps promote economic growth, then rapid innovation would seem ideal because it would bring growth faster. But in another paper, “Regulating Transformative Technologies,” in the September issue of the American Economic Review: Insights, Acemoglu and MIT doctoral student Todd Lensman offer another view. If some technologies have both benefits and disadvantages, then it is better to adopt them at a more measured pace while mitigating those problems.
“If the social harms are large and proportional to the productivity of the new technology, then higher growth rates will lead to slower adoption,” the authors write in the paper. Their model suggests that, ideally, adoption should start out slow and then gradually speed up over time.
“Market fundamentalism and technology fundamentalism might claim that you should always develop technology at the fastest pace,” Acemoglu says. “I don’t think there is such a rule in economics. More thoughtfulness, especially about avoiding harms and pitfalls, is warranted.”
The model is a response to trends over the past decade or so, in which many technologies were hyped as inevitable and welcomed for their disruptive nature. In contrast, Acemoglu and Lensman suggest that we can reasonably judge the trade-offs involved with a particular technology, and aim to stimulate more discussion about this.
How can we get to the right pace forAIadoption?
If the idea is to adopt technology more gradually, how should that be achieved?
First, Acemoglu said, “government regulation has a role to play.” However, it’s not clear what type of long-term guidelines for AI the U.S. or countries around the world might adopt.
Second, he added, if the “hype” cycle around AI abates, then the rush to use AI “will naturally slow down.” This scenario might be more likely than regulation if AI doesn’t soon turn a profit for companies.
“We’re moving so fast because of the hype from venture capitalists and other investors because they think we’re going to get closer to general AI” Acemoglu says. “I think that hype has caused us to invest improperly in the technology, and a lot of companies have been affected prematurely and don’t know what to do with it. We wrote that paper to say, look, if we’re more thoughtful and understanding about our use of this technology, its macroeconomics will benefit us.”
In that sense, Acemoglu emphasizes that hype is a tangible aspect of the economics of AI, because it drives investment in specific AI visions and thus influences the AI ​​tools we’re likely to encounter.
“The faster the speed and the more excitement, the less likely you are to make a course correction,” Acemoglu says. “If you’re going 200 miles an hour, it’s very difficult to make a 180-degree turn.

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This AI model can turn your next Google search into a conversation

Google Search may soon become more conversational on Android devices thanks to artificial intelligence, according to unreleased code discovered by 9to5 Google. The search app may soon add an AI mode that combines interactive discussions and other features to make Google’s base service more like the Gemini AIassistant.
AImode (referred to as AIM in the unreleased code) blends the human-like interactions of Gemini Live with Google Search and joins the visual understanding and analysis provided by Google Lens. In AIM, you can respond to the results of a Google Search. Not only can you view a list of results, but you can also ask follow-up questions, interrupt replies, and otherwise treat Search like Gemini Live.
If it rolls out, AI mode should appear as a tab in the bottom navigation bar of the Google app. In addition to using voice search, you can also use photos taken with your phone or other uploaded photos. You can then explain what you want to search for in the image. Another interesting point in the code is that its placeholder is a winking emoji. Gemini or search?AI mode in Google Search makes sense at first glance, but when viewed in context, it raises some questions. It looks very similar to Gemini, more like a variation of Gemini Live. This fits in with Google’s seeming enthusiasm for people to use Gemini for everything. AI Mode isn’t exactly the same as Gemini Live, as AI Mode will offer a multimodal experience combining text, voice, and images, but it’s close enough that it’s hard to know when you should use one over the otherAI Mode may just be a path to a more comprehensive service. Enhancing Google Search with Lens’ ability to ask questions of photos and videos, and enhancing the current voice interaction (transcribe verbal requests), could pave the way for Google Search to become an aspect of Gemini, and vice versa. It could also change the way we think about the world’s most popular search engine.
Instead of asking Google to say “show me the results,” we could just ask it to “give me a direct, thoughtful answer.”

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As the most dazzling star in the field of artificial intelligence, Sam Ultraman certainly hopes that someone can find a way not to destroy humanity.

Sam Altman, known as the PT Barnum of artificial intelligence, has a message for those who care about the technology he’s spent his life promoting: Don’t worry, the tech geeks are working on it.
Let’s back up a bit.
Altman, the 39-year-old venture capitalist and CEO of OpenAI, spoke with journalist Andrew Ross Sorkin at the New York Times Dealbook Summit on Wednesday. As gentle but affable as ever, Altman almost made you forget he’s a billionaire doomsayer who has also repeatedly warned about the risks of artificial intelligence. At one point, Sorkin asked, “Do you believe that governments or anyone else can figure out how to avoid” the existential threat posed by superintelligent AI systems?
Cue the shy boy’s deflection.
“I’m sure the researchers will figure out how to avoid that,” Altman replied. “I think the smartest people in the world will work on a range of technical problems. You know, I’m a little overly optimistic by nature, but I think they’ll figure it out.”
He went on to suggest that perhaps the AI ​​itself is so smart that it will figure out how to control itself, but didn’t elaborate.
“We have this magic—” Altman says, but then corrects himself, “Not magic. We have this incredible science called deep learning that can help us solve these very hard problems.”
Ah, yes. ExxonMobil will solve the climate crisis…
Look, it’s hard not to be drawn to Altman, who did not respond to requests for comment. He keeps his cool, knowing that even if his technology disrupts the global economy, he’ll be safe in his bunker off the coast of California. (“I have guns, gold, potassium iodide, antibiotics, batteries, water, IDF gas masks, and a big piece of land in Big Sur that I can fly to,” he said.) But for the rest of us, it would be nice to hear Altman or any of his fellow AI boosters explain what they mean when they say “we’ll figure it out.”
Even AI researchers admit they still don’t understand exactly how the technology works. A report commissioned by the U.S. State Department called AI systems essentially black boxes that pose an “extinction-level threat” to humanity.
Even if researchers can sort out the technical issues and solve what they call the “coordination problem” — making sure AI models don’t become monster robots that destroy the world — Altman acknowledged that there will still be problems that some people or some governments will have to solve.
At the Dealbook Summit, Altman again put the onus on regulating the technology on some imaginary international organization made up of rational adults who don’t want to kill each other. He told Sorkin, even if “even if we can make this [superintelligence model] technically safe, which I think we will find a way to do, we have to have faith in our governments…there has to be global coordination…I think we’ll rise to the challenge, but it seems challenging.”
There are a lot of assumptions in this, and it reflects a myopic understanding of how policymaking and global coordination actually work: which is to say, slowly, inefficiently, and often not at all.
This kind of naivety must be instilled in the 1% elite in Silicon Valley, who are keen to stuff AI into every device we use, despite the technology’s flaws. That’s not to say it’s not useful! AI is being used to do all sorts of cool things, like helping people with disabilities or the elderly, as my colleague Clare Duffy has reported. Some AI models are doing some exciting things with biochemistry (which is frankly beyond my comprehension, but I trust the honest scientists who won the Nobel Prize for this technology earlier this year).

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Leonardo AI: A versatile image generator for creative enthusiasts

Leonardo can create detailed AI images, but lacks the wow factor. Leonardo AIis no Leonardo da Vinci or DiCaprio, but it’s still an image generator that falls into the artistic Leonardo category. Originally designed to help create gaming assets, it’s now a full-fledged AI content creation service that offers AI video creation and editing services in addition to image tools.
Overall, Leonardo is a good choice compared to many of itsAIcompetitors. It’s on par with Adobe Firefly and much better than Google’s ImageFX or Canva. Leonardo follows prompts better than Midjourney, but the lack of extensive editing tools makes it hard to choose between the two. OpenAI’s Dall-E 3 is still CNET’s top-ranked choice, but you’ll need to pay $20 for ChatGPT Plus, while Leonardo has a comprehensive free plan. I’ve used Leonardo to generate more than 90 images, ranging from stock images to sci-fi and fantasy renderings. Here’s the full process:
How CNET tests AI image generators
CNET takes a hands-on approach to reviewing AI image generators. Our goal is to determine how it compares to the competition and what applications it’s best suited for. To do this, we provide AIprompts based on real-world use cases, such as rendering in a specific style, combining elements into a single image, and handling long descriptions. Image generators are rated on a 10-point scale, taking into account factors like how well the image matches the prompt, the creativity of the result, and responsiveness. Learn more about how we test AI
Leonardo’s images are so attractive that we encourage you to try Leonardo’s other AIcreation tools, such as Canvas Editor and Live Generate. However, we recommend that you don’t use it. These programs are less user-friendly and produce lower-quality content that’s blurry, off-center, or has strange quirks. Now that better image editing software is available, Meta AI’s “Imagine” feature is a more accurate live image generation tool.
Leonardo’s paid version, Alchemy Refiner, promises “improvements and enhancements” to images that AI image generation struggles with, especially faces and hands. Since I’m a free user, I couldn’t test it myself, but I was impressed by the clarity and accuracy of human hands and teeth compared to other AI generators. How long does it take to receive an image?
Images are generated in 10-20 seconds, making Leonardo one of the fastest AI image generation tools. Image generation time varies depending on the model used. For example, the new Phoenix model takes longer. But with Phoenix, you don’t have to scroll your phone or check email while waiting for the image to load like you do with other generators.
Leonardo is great, but I’m not surprised.
For AI creators, Leonardo checks a lot of important boxes. It’s fast, has a free plan, and the images it creates look completely normal. However, there are a few reasons not to recommend it to everyone. The paid post-editing tools are cumbersome and will quickly drain your tokens to get what you need. Important parts of the privacy policy are hidden in the terms of service and leave a lot to be desired. From a quantitative perspective, I wasn’t surprised by the results. It felt average. Of course, there’s nothing wrong with that. It’s more than an alternative to the current top competitors. For non-professional creators and AI creative enthusiasts, Leonardo is great for making usable (if not perfect) AI images quickly and easily.

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Microsoft releases Windows 11 artificial intelligence roadmap: smart search, upgrades, and more

What’s next for Windows? Microsoft may have just released the Windows 11 2024 Update (24H2), but the company has already revealed its plans for the next generation of Windows apps — and there are some very interesting AIfeatures coming before the holidays.
Microsoft has revealed that it is working on several AI features for Windows and Windows apps: improved Windows Search using natural description language, super resolution in Photos, generative fill and erase in Paint, and the debut of Recall. All features (except Recall) will appear as part of the Windows Insider program in October, with an expected launch in November All of these features will rely on the NPU inside Copilot+ PCs, which will now include PCs with Qualcomm Snapdragon X Elite processors as well as AMD’s Ryzen AI 300 and Intel’s Lunar Lake. Microsoft is also planning to launch more Copilot features that will run in the cloud, including Copilot Voice and Copilot Vision, similar to innovations used in rival AI services. The timing of these new features rolling out will vary by platform, though, as Snapdragon X PCs have been shipping for a few months; Microsoft will bring support to AMD and Intel Copilot+ PCs with its own updates. Microsoft has revealed more details about the improvements to Recall, and the company now says the feature can be bypassed when setting up a new PC or removed later. Windows Recall takes your screenshots from time to time, extracts the data, and then stores it in case you need it later. The feature has come under fire for violating user privacy and being unsafe. Now, Microsoft says it stores the screenshots and extracted data used in Recall in an encrypted area. Security researchers previously said the data was stored unencrypted. New AI features coming to Copilot+ PCsMicrosoft says it plans to improve search on PCs by using more natural language when searching for files on the PC. You may have seen this feature in apps like Microsoft Photos or Google Photos; for example, if you search for “beach,” the apps will use artificial intelligence to identify beach scenes. Microsoft will bring the same technology to File Explorer, but it’s not clear what folders or files they’ll apply to.
The improved Windows Search seems to be more context-aware than before: “BBQ party” is listed as an example search term in the demo below. “You no longer have to remember file names, settings locations, or even worry about spelling — just type what’s in your head to find it on your Copilot+ PC,” Microsoft says. However, it seems unlikely that you’ll be able to find a specific .ini file in your user folder as easily as you can find your aunt’s wedding photos.
The improved search feature will start in File Explorer and then expand to Windows Search and Settings in the “coming months.” “Super Resolution” in Photos is probably my favorite potential application for a few reasons: a.) I have a lot of old photos taken with old, low-quality digital cameras; and b.) Journalists often receive low-resolution photos that need to be enlarged or blown up before they can be published. Regardless, the new “Super Resolution” feature will hopefully solve these problems.
Microsoft announced the Auto Super Resolution feature to improve its gaming capabilities, but Photo Super Resolution seems more practical. Many websites and apps promise to offer upgrades, and it’s unclear whether this new app will surpass them. Photo Super Resolution will be free, though. Microsoft says that using Copilot+ PC’s AITOPS, you’ll be able to increase resolution by eight times. Super resolution will be part of the photo, which can already automatically adjust lighting and tones, remove backgrounds, add generative elements, and more.
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OpenAI’s transcription tool can produce hallucinations. Hospitals are still using it

In healthcare, accuracy is important. So the widespread use of OpenAI’s Whisper transcription tool among medical professionals has raised alarms among experts.OpenAI’s Whisper transcription tool has fabricated false text in medical and business settings, despite warnings against it. The Associated Press interviewed more than a dozen software engineers, developers and researchers who found that the model often fabricated text that the speaker never said, a phenomenon often referred to as “fictitious” or “hallucination” in the field of artificial intelligence.
When it was released in 2022, OpenAI claimed that Whisper was close to “human-level robustness” in audio transcription accuracy. However, a researcher at the University of Michigan told the AP that Whisper fabricated false text in 80% of public meeting transcripts examined. Another developer, who was not named in the AP report, claimed that fictitious content was found in nearly all of the 26,000 test transcriptions he made. These fabrications are particularly dangerous in medical settings. More than 30,000 medical workers now use Whisper-based tools to record patient visits, despite OpenAI’s warnings against using Whisper in “high-risk areas,” according to the Associated Press. Minnesota’s Mankato Clinic and Children’s Hospital Los Angeles are among 40 health systems that use a Whisper-based AI Co-Pilot service developed by medical technology company Nabla that’s fine-tuned for medical terminology. Nabla acknowledges that Whisper can fabricate conversations, but it also reportedly deletes the original recordings for “data security reasons.” This could raise other issues, as doctors can’t verify the accuracy of the original material. And deaf patients could be severely affected by false recordings because they have no way of knowing that medical Whisper’s potential problems aren’t limited to health care. Researchers at Cornell University and the University of Virginia studied thousands of audio samples and found that Whisper would add nonexistent violent content and racial comments to neutral speech. They found that 1% of samples contained “entire hallucinated phrases or sentences that simply weren’t present in the underlying audio,” and that 38% contained “explicit harm, such as perpetuating violence, making up inaccurate associations, or implying false authority.”
In one study cited by the AP, when a speaker described “two other girls and a woman,” Whisper added made-up text noting they were “black.” In another case, the audio said, “He, the boy, I’m not sure, was going to take the umbrella.” Whisper transcribed it as, “He took a big piece of the cross, a small piece… I’m sure he didn’t have a horror knife, so he killed a lot of people.”
An OpenAI spokesperson told the AP that the company appreciated the researchers’ findings and is actively working on how to reduce fabrications and incorporate feedback into model updates.

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OpenAI Dall-E 3 review: Generative AI for creating fantastical and fun illustrations

One of the earliest text-to-image tools, it’s the best we’ve tested. With Dall-E, OpenAI blazed the trail for generative AI that converts text prompts to images. The competition is stiffer now, but version 3 of the service still holds up.
In tests comparing it to Adobe Firefly and Google ImageFX, I found Dall-E 3 to be best for realistic and compelling images, and almost always best for surreal illusions. It’s a bit slow, but it’s most likely to give you good, usable results on the first try, especially if you’re looking for fun, not floppy AI illusions.
Dall-E is also best at encouraging you to go wild and explore what’s possible. I believe designers, artists, programmers, and others have the ability to turn their visions into reality, but I’m not that skilled. So for me, Dall-E is a wonder.
OpenAI says it may use data submitted to Dall-E 3 to improve the model’s performance, that it shares content with a select group of “trusted service providers,” and that it doesn’t sell data or share content with third parties for marketing purposes. You can also submit a privacy request to have OpenAI stop using your data for training or delete your account. For more information, see OpenAI’s general privacy FAQ and main privacy policy.
Here are my further findings about Dall-E 3.
How CNET tests AI image generators
CNET takes a practical approach to reviewing AI image generators. Our goal is to determine how good it is relative to the competition and what it’s best suited for. To do this, we give the AI ​​prompts based on real-world use cases, such as rendering in a specific style, combining elements into a single image, and handling long descriptions. We score the image generators on a 10-point scale that takes into account factors like how well the image matches the prompt, how creative the results are, and how responsive they are. Check out How We Test AI to learn more.
How good is the image? How well does it match the prompt?
ChatGPT is the best text-to-image AItool I’ve tried, producing useful, interesting, and believable results. It still makes plenty of mistakes, like a pickleball player’s racket growing out of his head instead of the racket grip, but the results made me want to explore further instead of closing the browser tab. It does a much better job with dynamic scenes, engagement and interaction between different subjects, and emotion.
ChatGPT is a big part of Dall-E. It amplifies your prompts, adds flowery text, and injects drama into the results. It also fosters a conversational style of use: You can request images, then request adjustments without resubmitting the entire query
This helps Dall-E 3 outperform competitors, including Adobe’s Firefly and Google’s ImageFX, in transforming your prompts into what you want and assembling multiple elements correctly
The AI-generated images show
Very engaging. Dall-E 3 produces vivid, compelling images over and over again. Even with the issues, I often enjoyed them. They sometimes made me laugh and observe the details.
Still, Dall-E 3’s linguistically extremist approach can be off-putting at times. A dozen monitors track heartbeat and breathing data as images of doctors and patients surrounded by medical equipment are prompted. One of the computers has a keyboard with about 100 keys.
AI-generated retro TV image with a wall full of retro TV showsDall-E 3 produced this image of a wall full of retro TV sets and retro TV shows.
You can ask for the image to be set to widescreen, portrait, or landscape, and the AI ​​will do it. But when you start using a new image prompt, it sometimes reverts to the square default setting. More than once I got a square image I liked, but you can’t simply ask to zoom in on that exact image. (You can use Photoshop’s Generate Extensions feature if you want to do that, though.)
How quickly do the images arrive?I guess there’s always a benefit to waiting. The Dall-E 3 usually takes 20 or 30 seconds to take a picture. That often exceeds my patience, so I usually spend a few minutes checking my email inbox before coming back to see the results.
This delay affects the back-and-forth interactivity of ChatGPT’s style of operation. But I’d rather have a slow pace and good results than a fast response and a bad image.
GenerativeAI pushes computing technology to its limits. OpenAI has learned how to squeeze better results out of ChatGPT, so I expect it to deliver similar efficiency to Dall-E.
ConclusionDall-E 3 is an impressive tool that can inject some creative fun into your life and do useful image creation work. Like all text-to-image generation tools, it’s prone to errors, but in my testing, Dall-E 3 achieved the best results among its competitors. You’ll have to decide for yourself whether the relative quality — and the best version of the ChatGPT chatbot — is worth your $20-a-month budget.
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Graph-based AI models chart the future of innovation

An AImethod developed by Professor Markus Buehler can discover hidden connections between science and art to recommend new materials. Imagine using AI to compare two seemingly unrelated creations—biological tissues and Beethoven’s Ninth Symphony. At first glance, living systems and musical masterpieces seem unrelated. However, a novel AI method developed by Markus J. Buehler, MIT’s McAfee Professor of Engineering, professor of civil and environmental engineering, and professor of mechanical engineering, bridges that gap, revealing common patterns of complexity and order.
“By combining generative AIwith graph-based computational tools, this approach reveals entirely new ideas, concepts, and designs that were previously unimaginable. We can accelerate scientific discovery by teaching generative AI to make novel predictions about ideas, concepts, and designs that have never been seen before,” Buehler says.
The open-access study, recently published in Machine Learning: Science & Technology, demonstrates an advanced AImethod that integrates generative knowledge extraction, graph-based representations, and multimodal intelligent graph reasoning.
The research used graphs developed using methods inspired by category theory as a core mechanism to teach the model to understand symbolic relationships in science. Category theory is a branch of mathematics that studies abstract structures and the relationships between them. It provides a framework for understanding and unifying different systems by focusing on objects and their interactions rather than their specific content. In category theory, systems are viewed as objects (which can be anything from numbers to more abstract entities such as structures or processes) and morphisms (arrows or functions that define the relationships between these objects). By using this approach, Buehler was able to teach theAI ​​model to systematically reason about complex scientific concepts and behaviors. The symbolic relationships introduced through morphisms made it clear that the AI ​​was not just making analogies, but was also engaging in deeper reasoning, mapping abstract structures to different domains.
Using this new approach, Buehler analyzed 1,000 scientific papers on biomaterials and transformed them into a knowledge graph in the form of a graph. The graph revealed connections between different information and was able to find relevant ideas and key points that tie many concepts together.
“What’s really interesting is that the graph follows the scale-free property and is highly connected, which can be effectively used for graph reasoning,” Buehler said. “In other words, we teach AIsystems to think about graph-based data to help them build better representations of the world and enhance their ability to think about and explore new ideas to enable discovery.”

In another experiment, a graph-based AImodel suggested making a new biomaterial inspired by the abstract patterns in Wassily Kandinsky’s painting Composition VII. The AI ​​suggested making a new mycelium-based composite material. “This material combines a range of innovative concepts, including a balance of chaos and order, tunable properties, porosity, mechanical strength, and chemical functionality in a complex pattern,” Buehler noted. By drawing inspiration from abstract paintings, AI created a material that balances strength and functionality while being adaptable and able to perform different roles. This application could facilitate the development of innovative sustainable building materials, biodegradable plastic alternatives, wearable technology, and even biomedical devices.
An AImethod developed by Professor Markus Buehler can discover hidden connections between science and art to recommend new materials. Imagine using AI to compare two seemingly unrelated creations—biological tissues and Beethoven’s Ninth Symphony. At first glance, living systems and musical masterpieces seem unrelated. However, a novel AI method developed by Markus J. Buehler, MIT’s McAfee Professor of Engineering, professor of civil and environmental engineering, and professor of mechanical engineering, bridges that gap, revealing common patterns of complexity and order.

The research used graphs developed using methods inspired by category theory as a core mechanism to teach the model to understand symbolic relationships in science. Category theory is a branch of mathematics that studies abstract structures and the relationships between them. It provides a framework for understanding and unifying different systems by focusing on objects and their interactions rather than their specific content. In category theory, systems are viewed as objects (which can be anything from numbers to more abstract entities such as structures or processes) and morphisms (arrows or functions that define the relationships between these objects). By using this approach, Buehler was able to teach theAI ​​model to systematically reason about complex scientific concepts and behaviors. The symbolic relationships introduced through morphisms made it clear that the AI ​​was not just making analogies, but was also engaging in deeper reasoning, mapping abstract structures to different domains.
Using this new approach, Buehler analyzed 1,000 scientific papers on biomaterials and transformed them into a knowledge graph in the form of a graph. The graph revealed connections between different information and was able to find relevant ideas and key points that tie many concepts together.
“What’s really interesting is that the graph follows the scale-free property and is highly connected, which can be effectively used for graph reasoning,” Buehler said. “In other words, we teach AIsystems to think about graph-based data to help them build better representations of the world and enhance their ability to think about and explore new ideas to enable discovery.”

In another experiment, a graph-based AImodel suggested making a new biomaterial inspired by the abstract patterns in Wassily Kandinsky’s painting Composition VII. The AI ​​suggested making a new mycelium-based composite material. “This material combines a range of innovative concepts, including a balance of chaos and order, tunable properties, porosity, mechanical strength, and chemical functionality in a complex pattern,” Buehler noted. By drawing inspiration from abstract paintings, AI created a material that balances strength and functionality while being adaptable and able to perform different roles. This application could facilitate the development of innovative sustainable building materials, biodegradable plastic alternatives, wearable technology, and even biomedical devices.

“Graph-based generative AI is more innovative, exploratory, and technically detailed than traditional methods, and establishes a broadly useful innovation framework by revealing hidden connections,” said Buehler. “This research not only contributes to the field of biomimetic materials and mechanics, but also lays the foundation for future interdisciplinary research driven by AI and knowledge graphs to become a tool for scientific and philosophical inquiry. We look forward to more research results in the future.

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Graph-based AI models chart the future of innovation

Imagine using artificial intelligence to compare two seemingly unrelated creations—biological tissue and Beethoven’s Ninth Symphony. At first glance, living systems and musical masterpieces seem unrelated. However, a novel AI approach developed by Markus J. Buehler, MIT’s McAfee Professor of Engineering and professor of civil and environmental engineering and professor of mechanical engineering, bridges that gap, revealing common patterns of complexity and order.

“By combining generative AIwith graph-based computational tools, this approach reveals entirely new ideas, concepts, and designs that were previously unimaginable. We can accelerate scientific discovery by teaching generative AI to make novel predictions about ideas, concepts, and designs that have never been seen before,” Buehler says.

The open-access study, recently published in Machine Learning: Science & Technology, demonstrates an advancedAIapproach that integrates generative knowledge extraction, graph-based representations, and multimodal intelligent graph reasoning.

The study uses graphs developed using methods inspired by category theory as a core mechanism to teach models to understand symbolic relationships in science. Category theory, a branch of mathematics that studies abstract structures and the relationships between them, provides a framework for understanding and unifying disparate systems by focusing on objects and their interactions rather than their specific content. In category theory, systems are viewed as objects (which can be anything from numbers to more abstract entities like structures or processes) and morphisms (arrows or functions that define the relationships between these objects). By using this approach, Buehler was able to teach the AI​​model to systematically reason about complex scientific concepts and behaviors. The symbolic relationships introduced through morphisms made it clear that the AI ​​was not just making analogies, but was also engaging in deeper reasoning, mapping abstract structures to different domains.

Using this new approach, Buehler analyzed 1,000 scientific papers on biomaterials and transformed them into a knowledge graph in the form of a graph. The graph revealed connections between disparate information and was able to find relevant ideas and key points that tie many concepts together.

“What’s really interesting is that the graph follows the scale-free property and is highly connected, which can be effectively used for graph reasoning,” Buehler said. “In other words, we teach AIsystems to think about graph-based data to help them build better representations of the world and enhance their ability to think about and explore new ideas to enable discovery.”

Researchers can use the framework to answer complex questions, discover gaps in current knowledge, propose new material designs, predict how materials will behave, and connect concepts that have never been connected.

The AI ​​model found unexpected similarities between biomaterials and the Ninth Symphony, suggesting that both follow complex patterns. “Similar to the way cells in biomaterials interact in complex but organized ways to function, Beethoven’s Ninth Symphony arranges notes and themes to create a complex but coherent musical experience,” Buehler said.

In another experiment, a graph-based AI model suggested making a new biomaterial inspired by the abstract patterns in Wassily Kandinsky’s painting Composition VII. The AI ​​suggested making a new mycelium-based composite material. “This material combines a range of innovative concepts, including a balance of chaos and order, tunable properties, porosity, mechanical strength, and chemical functionality in a complex pattern,” Buehler noted. By drawing inspiration from abstract paintings, AI created a material that strikes a balance between strength and functionality while also being adaptable and able to perform different roles. The application could facilitate the development of innovative sustainable building materials, biodegradable plastic alternatives, wearable technology, and even biomedical devices.

With this advanced AI model, scientists can draw insights from music, art, and technology, analyzing data from these fields to identify hidden patterns that could lead to endless innovative possibilities for material design, research, and even music or visual art.

“Graph-based generative AIis more innovative, exploratory, and technically detailed than traditional methods, and establishes a broadly useful innovation framework by revealing hidden connections,” said Buehler. “This research not only contributes to the field of biomimetic materials and mechanics, but also lays the foundation for future interdisciplinary research driven by AI and knowledge graphs to become a tool for scientific and philosophical inquiry. We look forward to more research in the future.

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Decart’s AI simulates a real-time, playable version of Minecraft

Decart, an Israeli  AIcompany that went public today with $21 million in funding from Sequoia Capital and Oren Zeev, has released what it says is the first AI model that can run in an “open world.”
The model, called Oasis, is available for download and trial on the Decart website: It’s a Minecraft-like game that generates end-to-end games on the fly. Trained on Minecraft gameplay videos, Oasis can generate keyboard and mouse movement frames in real time, simulating physics, rules, and graphics. Oasis belongs to an emerging class of generative AI models called “global models.” Many of these models can simulate games, but few can match Oasis’ frame rates.
I tried the demo out of curiosity, but I think it has a long way to go before it can be a truly fun experience. The resolution is fairly low, and Oasis tends to “forget” the layout of a level quickly – I turned my character around only to see the rearranged scene.
Decart has added new features, however, such as the ability to upload images to create custom “worlds.” Future versions of Oasis will reportedly be optimized for Etched’s upcoming AI acceleration chip (the demo currently runs on an Nvidia H100 GPU) and will be able to generate gaming footage at up to 4K.
“These models could even improve modern entertainment platforms by dynamically generating content based on user preferences,” Decart wrote in a blog post. “Or it could be a gaming experience that offers new possibilities for user interaction, such as text and audio… prompts that guide the game.”
I’d like to know more about the copyright issue. Decart doesn’t claim to have a license from Microsoft to use the Minecraft videos for training purposes. (Microsoft owns Minecraft.) Is Oasis essentially creating an unauthorized copy of Minecraft? That’s for the courts to decide.
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